- Registered on: 02/15/2010
- Last connection: 02/24/2017
Reported issues: 29
- 01:01 AM FLHook Plugin Revision 282: Added some unions for Vector/Matrix entries in game headers. Declaring some types e...
- 12:40 AM FLHook Plugin Revision 281: Determined that BaseOp::iDunno toggles whether the NPC will fire weapons while exec...
- 05:43 PM UTFEditor Revision 118
- 05:38 PM UTFEditor Revision 117: Fixed Dc not being displayed in material editor because of a bug with SharpDX Color...
- 06:43 PM FLHook Plugin Revision 280: Fixed minor plugin issues from new Op names.
- 06:40 PM FLHook Plugin Revision 279: Reversed more Op stuff.
- 01:00 AM FLHook Plugin Revision 278: Whoops, health in the wrong place for ShipInfo struct.
- 06:38 AM UTFEditor Revision 116: Added option to export a global bounding box for all models in a folder, and additi...
- 05:51 AM FLHook Plugin Revision 277: Reorganized AI headers. Changes ShipInfo struct and gave OwnerList its proper size.
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