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SilentAssassin82

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  • Registered on: 02/19/2011
  • Last connection: 04/20/2011

Projects

Activity

Reported issues: 1

12/18/2011

12:27 AM 3DS Max CMP Exporter Revision 43: The flipped UVs wasn't a bug, it was max messing me around.

12/15/2011

11:34 AM 3DS Max CMP Exporter Revision 41: Fixed UV texture coordinates, textures where flipped on the Y coord.
11:29 AM 3DS Max CMP Exporter Revision 40: Fixed UV texture coordinates, textures where flipped on the Y coord.

09/08/2011

02:17 PM 3DS Max CMP Exporter Revision 39: Splits meshes by MatID within they're respective groups. Also exports full rotation...

05/08/2011

06:38 PM 3DS Max CMP Exporter Revision 24: Fixes crash caused by Self-Illum textures

04/28/2011

02:45 AM 3DS Max CMP Exporter Revision 23: 3ds MAT exporter

04/23/2011

03:44 PM 3DS Max CMP Exporter Revision 22: Some bug fixes

03/28/2011

07:02 PM 3DS Max CMP Exporter Revision 21

03/27/2011

04:58 PM 3DS Max CMP Exporter Revision 19: FvF 0x152 Vertex ARGB + Normals
03:01 PM 3DS Max CMP Exporter Revision 18: FvF 0x212, Allows models with 2 uv maps to be exported.

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